Sunday, February 17, 2008

Unveiling Unveiling Uneiling!

Unveiling slowly, my progress is finally becoming satisfactory. Ive been spending an unreasonable amount of time getting the textures and stuff right to the point where i've begun opening multiple Mayas and working on more than one thing at once. Ive Made and textured my characters Gunand given his body a bump map, i still need a bit of a bump map for the skin, and tone down some areas of the bump mapping, but so far i like it.






i've gotten a Quick And useable blockout of my 2nd scene for my game concept. here are some shots of that.







On top of that ive managed to begin and almos tfinish an extremly low poly soldier for the means of SHooting and Mauling, wahahahaha..... here he is.

Also again i must state that my character textures are MADE by Me, and that means, dont take em. yes they are crappy, but they are still mine, 80% of the environment textures ive used that you have seen have been used from a public texture filter sight Known as Filterforge, if you are interested in where i've gotten some of these textures, go there.

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